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Boeing to lead New Aerospace Working Group

SAN FRANCISCO – August 11, 2022 –  Today, the ELISA (Enabling Linux in Safety Applications) Project announced that Boeing has joined as a Premier member, marking its commitment to Linux and its effective use in safety critical applications. Hosted by the Linux Foundation, ELISA is an open source initiative that aims to create a shared set of tools and processes to help companies build and certify Linux-based safety-critical applications and systems.

“Boeing is modernizing software to accelerate innovation and provide greater value to our customers,” said Jinnah Hosein, Vice President of Software Engineering at the Boeing Company. “The demand for safe and secure software requires rapid iteration, integration, and validation. Standardizing around open source products enhanced for safety-critical avionics applications is a key aspect of our adoption of state-of-the-art techniques and processes.”

As a leading total aerospace company, Boeing develops, manufactures and services commercial airplanes, defense products, and space systems for customers in more than 150 countries. It’s already using Linux in current avionics systems, including commercial systems certified to DO-178C Design Assurance Level D. Joining the ELISA Project will help pursue the vision for generational change in software development at Boeing. Additionally, Boeing will work with the ELISA Technical Steering Committee (TSC) to launch a new Aerospace Working Group that will work in parallel with the other working groups like automotive, medical devices, and others.

“We want to improve industry-standard tools related to certification and assurance artifacts in order to standardize improvements and contribute new features back to the open source community. We hope to leverage open source tooling (such as a cloud-based DevSecOps software factory) and industry standards to build world class software and provide an environment that attracts industry leaders to drive cultural change at Boeing,” said Hosein.

Linux is used in all major industries because it can enable faster time to market for new features and take advantage of the quality of the code development processes. Launched in February 2019, ELISA works with Linux kernel and safety communities to agree on what should be considered when Linux is used in safety-critical systems. The project has several dedicated working groups that focus on providing resources for system integrators to apply and use to analyze qualitatively and quantitatively on their systems.

“Linux has a history of being a reliable and stable development platform that advances innovation for a wide range of industries,” said Kate Stewart, Vice President of Dependable Embedded Systems at the Linux Foundation. “With Boeing’s membership, ELISA will start a new focus in the aerospace industry, which is already using Linux in selected applications. We look forward to working with Boeing and others in the aerospace sector, to build up best practices for working with Linux in this space.”

Other ELISA Project members include ADIT, AISIN AW CO., Arm, Automotive Grade Linux, Automotive Intelligence and Control of China, Banma, BMW Car IT GmbH, Codethink, Elektrobit, Horizon Robotics, Huawei Technologies, Intel, Lotus Cars, Toyota, Kuka, Linuxtronix. Mentor, NVIDIA, SUSE, Suzuki, Wind River, OTH Regensburg, Toyota and ZTE.

Upcoming ELISA Events

The ELISA Project has several upcoming events for the community to learn more or to get involved including:

  • ELISA Summit – Hosted virtually for participants around the world on September 7-8, this event will feature overview of the project, the mission and goals for each working group and an opportunity for attendees to ask questions and network with ELISA leaders. The schedule is now live and includes speakers from Aptiv Services Deutschland GmbH, Boeing, CodeThink, The Linux Foundation, Mobileye, Red Hat and Robert Bosch GmbH. Check out the schedule here: https://events.linuxfoundation.org/elisa-summit/program/schedule/. Registration is free and open to the public. https://elisa.tech/event/elisa-summit-virtual/
  • ELISA Forum – Hosted in-person in Dublin, Ireland, on September 12, this event takes place the day before Open Source Summit Europe begins. It will feature an update on all of the working groups, an interactive System-Theoretic Process Analysis (STPA) use case and an Ask Me Anything session.  Pre-registration is required. To register for ELISA Forum, add it to your Open Source Summit Europe registration.
  • Open Source Summit Europe – Hosted in-person in Dublin and virtually on September 13-16, ELISA will have two dedicated presentations about enabling safety in safety-critical applications and safety and open source software. Learn more.

For more information about ELISA, visit https://elisa.tech/.

About the Linux Foundation

Founded in 2000, the Linux Foundation and its projects are supported by more than 2,950 members. The Linux Foundation is the world’s leading home for collaboration on open source software, hardware, standards, and data. Linux Foundation projects are critical to the world’s infrastructure including Linux, Kubernetes, Node.js, ONAP, Hyperledger, RISC-V, and more. The Linux Foundation’s methodology focuses on leveraging best practices and addressing the needs of contributors, users, and solution providers to create sustainable models for open collaboration. For more information, please visit us at linuxfoundation.org.

The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see its trademark usage page: www.linuxfoundation.org/trademark-usage. Linux is a registered trademark of Linus Torvalds.

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Interoperability and portability of real-time 3D assets and tools deliver unparalleled flexibility, as the Open 3D community celebrates its first birthday

SAN FRANCISCO – July 20, 2022 – The Open 3D Foundation (O3DF) is proud to announce Epic Games as a Premier member alongside Adobe, Amazon Web Services (AWS), Huawei, Intel, LightSpeed Studios, Microsoft and Niantic, as it celebrates its first birthday.

With today’s world racing faster and faster towards 3D technologies, the O3DF provides a home for artists, content creators, developers and technology leaders to congregate and collaborate, share best practices and shape the future of open 3D development. This thriving community is focused on making it easier to use and share 3D assets with its partners and the Open 3D Engine (O3DE), the first high-fidelity, fully-featured, real-time, open-source 3D engine, available to every industry.

Epic Games, developer of Unreal Engine, joins the O3DF as a Premier member to further interoperability and portability of assets, visuals and media scripting, enabling artists and content creators around the globe to unleash their creativity and innovation by removing barriers in their choice of tools. Marc Petit, VP of Unreal Engine Ecosystem at Epic Games, will join the O3DF’s Governing Board. In this role, he will share what Epic has learned over 30 years in the industry to help shape the Foundation’s strategic direction and curation of 3D visualization and simulation projects.

“The metaverse will require companies to work together to advance open standards and open-source tools, and we believe the Open 3D Foundation will play an important role in this journey,” said Petit. “With shared standards for interoperability, we’re giving creators more freedom and flexibility to build interactive 3D content using the tools they’re most comfortable with, and to bring those amazing experiences to life in Unreal Engine and across other 3D engines.” 

This move builds on Epic Games’ steadfast commitment in delivering choice to content producers to unleash their creativity. In addition to enabling them to move media seamlessly between development environments, the Open 3D Engine allows artists and developers to consume only what they need, with the ability to customize components based on their unique requirements.

“We applaud Epic Game’s commitment to the open-source community and welcome them into the Open 3D Foundation as our newest Premier member, underscoring our mission in championing the deep integration of open source with commercial solutions to accelerate growth in a sustainable, balanced ecosystem that fuels the flywheel of success and innovation,” said Royal O’Brien, Executive Director of Open 3D Foundation and Caudillo Manager of Games and Digital Media at the Linux Foundation. “It’s truly exciting to see how the industry is responding to the real-time 3D needs of content creators around the globe, providing them with best-of-breed tools.”

Celebrating Its First Birthday

The Foundation and its anchor project, O3DE, celebrate their first birthday as they welcome Epic Games into this quickly growing community. Since the Foundation’s public announcement in July 2021, over 25 member companies have joined. Other Premier members include Adobe, Amazon Web Services (AWS), Huawei, Intel, Microsoft, LightSpeed Studios and Niantic.

In May, O3DE announced its latest release, focused on performance, stability and usability enhancements. With over 1,460 code merges, this new release offers several improvements aimed to make it easier to build 3D simulations for AAA games and a range of other applications. Significant enhancements include core stability, installer validation, motion matching, user-defined property (UDP) support for the asset pipeline, and automated testing advancements. The O3D Engine community is very active, averaging up to two million line changes and 350-450 commits monthly from 60-100 authors across 41 repos.

Join Us at O3DCon

On October 17-19, the Open 3D Foundation will host O3Dcon, its flagship conference, bringing together technology leaders, indie developers, and institución to share ideas and best practices, discuss hot topics and foster the future of 3D development across a variety of industries and disciplines. For those interested in sponsoring this event, please contact sponsorships@linuxfoundation.org. 

Anyone interested in the O3D Engine is invited to get involved and connect with the community on Discord.com/invite/o3de und GitHub.com/o3de

About the Open 3D Engine (O3DE) project

O3D Engine is the flagship project managed by the Open 3D (O3D) Foundation. The open-source project is a modular, cross-platform 3D engine built to power anything from AAA games to cinema-quality 3D worlds to high-fidelity simulations. The code is hosted on GitHub under the Apache 2.0 license. To learn more, please visit o3de.org.

About the Open 3D Foundation

Established in July 2021, the mission of the Open 3D Foundation (O3DF) is to make an open-source, fully-featured, high-fidelity, real-time 3D engine for building games and simulations, available to every industry. The Open 3D Foundation is home to the O3D Engine project. To learn more, please visit o3d.foundation.

About the Linux Foundation

Founded in 2000, the Linux Foundation is supported by more than 1,000 members and is the world’s leading home for collaboration on open source software, open standards, open data, and open hardware. Linux Foundation’s projects are critical to the world’s infrastructure including Linux, Kubernetes, Node.js, and more. The Linux Foundation’s methodology focuses on leveraging best practices and addressing the needs of contributors, users and solution providers to create sustainable models for open collaboration. For more information, please visit us at linuxfoundation.org.

Media Inquiries:

pr@o3d.foundation



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O3D community building a first-class, open-source 3D engine to advance development across gaming, the metaverse, and a variety of other applications

SAN FRANCISCO – June 15, 2022 – The Open 3D Foundation (O3DF), the home of a vibrant community focused on advancing the future of open 3D development, announces its growing ecosystem with the addition of LightSpeed Studios as a Premier member alongside Adobe, AWS, Huawei, Intel, Microsoft and Niantic.

Today’s top-quality 3D engines are as complex as operating systems, requiring significant time, cost, and human caudal investments to keep pace with advancements. Open source has repeatedly proven to be the path to quickest innovation. The Open 3D Engine (O3DE) offers a high-fidelity, fully-featured, open source alternative poised to revolutionize real-time 3D development across a variety of industries—from game development, the metaverse, AI and digital twin, to automotive, healthcare, robotics and more.

As a Premier member, LightSpeed Studios will bring its leadership and wealth of experience in entero research and development of high-quality games to help drive the development of O3DE’s specifications and initiatives. Tencent Senior Project Manager, Lanye Wang, will join the Open 3D Foundation’s Governing Board, helping shape the Foundation’s strategic direction and its stewardship of 3D visualization and simulation projects. 

“We are very excited to join the Open 3D Foundation, especially for the opportunity to leverage the connection with all of the other members to dive deep into the graphic technologies and build a top-level open source 3D engine community,” said Lanye Wang, representing LightSpeed Studios. “We look forward to working with you.”

LightSpeed Studios is one of the world’s most innovative and successful game developers, with teams around the world. Founded in 2008, LightSpeed Studios has created over 50 games across multiple platforms and genres for over 4 billion registered users. Comprised of passionate players who advance the art and science of game development through great stories, great gameplay and advanced technology, LightSpeed Studios is focused on bringing next-generation experiences to gamers who want to enjoy them anywhere, anytime across multiple genres and devices.

“It has been amazing to see the rapid growth of the O3D ecosystem, and we’re elated to welcome LightSpeed Studios to our community,” said Royal O’Brien, Executive Director of Open 3D Foundation and Normal Manager of Games and Digital Media at the Linux Foundation. “LightSpeed Studios has achieved a strong reputation as a leading entero game developer, offering high-quality gaming experiences to hundreds of millions of users worldwide, and we are excited to collaborate with them as we enhance O3DE’s capabilities for entero 3D developers.”

A Growing Community

LightSpeed Studios is one of 25 member companies since the public announcement of the Open 3D Foundation in July 2021. Other premier members include Adobe, AWS, Huawei, Intel, Microsoft and Niantic.

In May, O3DE announced its latest release, focused on performance, stability and usability enhancements. With over 1,460 code merges, this new release offers several improvements aimed to make it easier to build 3D simulations for AAA games and a range of other applications. Significant enhancements include core stability, installer validation, motion matching, user-defined property (UDP) support for the asset pipeline, and automated testing advancements. The O3D Engine community is very active, averaging up to 2 million line changes and 350-450 commits monthly from 60-100 authors across 41 repos.

Where to See the O3D Engine Next

On October 17-19, the Open 3D Foundation will host O3Dcon, its flagship conference, bringing together technology leaders, indie and independent 3D developers, and the academic community to share ideas, discuss hot topics and foster the future of 3D development across a variety of industries and disciplines. For those interested in sponsoring this event, please contact sponsorships@linuxfoundation.org

Anyone interested in the O3D Engine is invited to get involved and connect with the community on Discord.com/invite/o3de und GitHub.com/o3de

About the Open 3D Engine (O3DE) project

O3D Engine is the flagship project managed by the Open 3D (O3D) Foundation. The open-source project is a modular, cross-platform 3D engine built to power anything from AAA games to cinema-quality 3D worlds to high-fidelity simulations. The code is hosted on GitHub under the Apache 2.0 license. To learn more, please visit o3de.org.

About the Open 3D Foundation

Established in July 2021, the mission of the Open 3D Foundation (O3DF) is to make an open-source, fully-featured, high-fidelity, real-time 3D engine for building games and simulations, available to every industry. The Open 3D Foundation is home to the O3D Engine project. To learn more, please visit o3d.foundation.

About the Linux Foundation

Founded in 2000, the Linux Foundation is supported by more than 1,000 members and is the world’s leading home for collaboration on open source software, open standards, open data, and open hardware. Linux Foundation’s projects are critical to the world’s infrastructure including Linux, Kubernetes, Node.js, and more. The Linux Foundation’s methodology focuses on leveraging best practices and addressing the needs of contributors, users and solution providers to create sustainable models for open collaboration. For more information, please visit us at linuxfoundation.org.

Media Inquiries:

pr@o3d.foundation

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The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see our trademark usage page: https://www.linuxfoundation.org/trademark-usage. Linux is a registered trademark of Linus Torvalds.



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